So much depth and control is possible with glazing in watercolor. Its a powerful and useful technique. In this video we get into the basics of what glazing is, why to do it and some tips for the best results.
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When drawing hands, you will start with the cylinder of the hand. Then make sure you will draw the plateau as having the same size as the fingers area. And I will note these 2 equal areas with X. Each plateau has a trapezoidal shape. One trapeze the small base in the upper part, the other trapeze has the small size in the lower part. The segment between the 2 areas we will split into 4 equal parts - each A segment will represent the size of a finger. Make sure you will use round lines to create the axes for each phalanx. The first phalanx is the bigger one from all 3. The second that follows is medium and the last one, the smallest. Each one of the 3 has a symmetry line in the middle. After drawing the axes, start drawing the cylinders, meaning the primary shapes that will help you draw the fingers at the end. I will underline once again the proportions between the phalanges in this easy formula. We go now to the last phase: the connection between the shapes. I noted with F the front ...